I've lost track of all the articles we've had over the years about mods for Capcom games. Be it Devil May Cry, Resident Evil orStreet Fighter, fans have been supporting these games for years after release with strong modding communities, even if most of those mods happen to be the horny kind. But all of a sudden, Capcom decided to get in the way of their fun by releasing DRM software even for old titles.
DRM, or digitial rights management, is a type of software developers put in games to supposedly prevent piracy or cheating. It also comes with a side effect or performance issues, and usually disables mod support to boot. Last year, Capcom finally removed the unpopular Denuvo DRM from Resident Evil Village that had been there since launch in 2021, much to the delight of PC players. However, recently they added Enigma Protector DRM to some of their legacy titles, which not only removes mod support but introduces stuttering and hurts the frame rate.
The games in question are Street Fighter 30th Anniversary Collection, Resident Evil 5 and the first Revelations, and some Mega Man Legacy Collection titles. Street Fighter 30th Anniversary Collection is the most recently released game on the list, coming out in 2018, but even then it's a a collection of much older games that can easily be emulated, so why Capcom are adding DRM to such old games is anyone's guess.
However, Capcom ultimately decided to reverse their decision for Resident Evil Revelations, saying on Steam: "Due to an issue observed with the latest update released, we have reverted the corresponding update. We apologize for the inconvenience caused, and once the issue is resolved, we will re-release the update. Thank you very much for your patience and cooperation." But this statement doesn't even mention DRM, and even implies that they'll try to bring it back soon.